MICROSOFT WADING DEEPER INTO THE VR POOL

“Microsoft has been rumoured to be developing a new console for release in late 2017. Codenamed Scorpio, the console is expected to have more than enough processing power to handle VR gaming.”


Google Inc. OEM Sony Corp VR gaming Windows Holographic

Microsoft Corp. recently announced the cross-platform availability of Windows Holographic, supporting both augmented reality (AR) and virtual reality (VR) headsets with an optimised version of Windows 10 for AR and VR applications. Windows Holographic will implement voice and gesture controls, and spatial mapping, along with the application program interfaces (APIs) to control them.

The core Windows services (Edge Browser, Windows Store, UWP, etc.) will also be available for use in third-party AR/VR devices like the Oculus Rift or the HTC Vive if those devices decide to support the operating system (OS). These devices already use the PC version of Windows 10 as the basis for their platforms, but opening up Windows Holographic will allow users to interact at an OS level in an AR/ VR environment, providing a common user interface and APIs for use by developers to create their applications.



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